Kaiju Wars’ demo is a stylish entry in the strategy RPG genre

The city is quiet. Limned by a black and pink skyline silhouetted against foreboding ocher, there is a sense of impending dread. An apocalypse is soon at hand, one spurred forward by the sudden emergence of a radical and terrifying kaiju. Even with the terrific military might available, there’s little…

Setting the bar for the future of character writing in video games

This action platformer is a return to your childhood, in all the best ways

The indie scene these days is filled with fantastic action titles. Celeste, Shovel Knight, Cuphead, Katana Zero. This renaissance is due to the creativity of the teams, the designers who played the beloved games of yesteryear and have crafted powerful experiences in their own right gilded with all the bells…

Deck Nine’s newest entry in the budding franchise is what we need right now

Gentleness. When asked what might make the world a better place, what one thing would turn society toward the better, that’s my answer. Gentleness.

In his famous speech from The Great Dictator, Charlie Chaplin said:

Our knowledge has made us cynical. Our cleverness, hard and unkind. We think too much…

Double Fine’s new masterpiece is what I once envisioned would be common in the modern gaming landscape

When I was in my senior year of high school, I had fully convinced myself that video games were reaching their endpoint.

Not video games as a whole (an artistic medium that has gone through nothing but turbulent ups and downs since its conception), but video games for me. It’s…

The demo for this exploratory indie title gives us a world like no other

When I hear RTS, my mind wanders to the typical and well-known offerings of the aged genre: Starcraft, Warcraft, Age of Empires. While Cantata by Afterschool Studio (and published by Modern Wolf) presents itself as an RTS from the jump, the game I played has more in common with SimCity…

This nonlinear, endless album feels like the gaming equivalent of a deep breath

I have grown up beneath the shadow of a mountain. Even now, as I sit in my bedroom enduring another grueling heat wave, my world wreathed in the smoke of forest fires, I can see the briefest edge of Mt. Rainier’s silhouette. The mountain is a guardian, it is a…

This charming Zelda-like has captured my heart

The Tunic demo offers little direction at the beginning. I’m told to find a stick, a sword. The basic gameplay mechanics are presented to me, but it’s nothing I wouldn’t have figured out without pressing a few buttons. The world is easy on the eyes — charming, delicate, in the…

This horror cyberpunk journey is dark, dismal, and difficult

Upon my first death in Whalenought Studios’ Mechajammer I was greeted by a tight-lipped cybernetic skull floating in garish liquid, encased in a glass dome as it hovered over my revivified corpse.

“You’re all patched up, friend. Good as mostly new.”

The addictive nonogram puzzler is a bountiful insight for writing a novel

Somewhere around the start of the pandemic, in the sludge of March 2020, I lost my desire to write. Saddled with an uncertain future and (again) thrown a loop in my millennial perception of that future, my plans for myself dwindled. My motivations sank — though, with all honesty, those…

Brandon R. Chinn

Author of the Kognition Cycle. Works featured in Moonchild Magazine, Twist in Time, Selene Quarterly. For inquiries contact brandonrchinn@gmail.com.

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